Slowly getting better. Metal looks decent. Film part … not so much.
Page 10 of 11
Taking another stab at Blender. This is a test of a small piece of something larger. In this case, I’m trying to make something that looks like old brass. I’ve got quite a bit to figure out. 😀
After some additional fiddling, the weathered part is better, but still not quite like brass.
We’re back from my very first comics convention, HeroesCon 2010. I’ll have a more complete rundown of the weekend’s happenings in a later post, but for now just know that De and I had a great time, we met some really fantastic people, and we’re definitely going back next year.
After picking up a used copy of Elemental Magic, I tried a first go at a surface bubble. This was done straight-ahead in Pencil and it’s kinda-sorta-okay for a first try, I guess. For one thing, I realized during the process just how little I know about what happens inside the bubble. And, in spite of my best efforts to make things overlap, all of the drops seem to hit at the same time. Lesson: 1 or 2 frames is not enough space to give a sense of overlap. One other problem is that, since I haven’t done much straight-ahead animation, my hang time on the droplets really sucks.
For a look at somebody who knows what he’s doing, check out this lava bubble by the author of Elemental Magic.




