But only a little. This is my first real project using Cycles in Blender and I still have quite a bit to do. As a WIP I thought it might be neat to put a screenshot of me working on the laptop on the laptop – if you see what I mean. That won’t be there in the final. Oh, no, it’ll be quite different and soon…
The Lorax hates Android
…and, apparently, any mobile OS other than IOS.
I’m actually kind of interested in seeing the upcoming CG version of the Dr. Seuss classic, but I’m perplexed as to why such a blockbuster film would have an Apple-only mobile version of its web site. I mean, even if Apple is giving Universal (or whoever) wads of cash for some kind of exclusive mobile deal, it still seems like a terrible idea to make your site available to only a fraction of the mobile web. Unless, of course, we’re talking really huge wads of cash, I guess. The kicker for me, though, is that the desktop version of the site is built in Flash. How weird is that?
Addendum
For those who have no idea what I’m talking about, I tried to visit the official movie site on my Android phone and was greeted with this notice:
Upon clicking “OK” I saw a lovely white screen. That’s it. No simplified version of the site, no hold page, not even any text. Just a blank white screen. And, see, here’s the thing: they are apparently proactively deciding not to show me any kind of site at all simply because I’m not visiting with an iPhone or iPad. It’s astonishing to me.
I know this doesn’t rise to the level of importance of, say, starving children in Africa, but I’m tempted to stage a boycott of the movie simply because of this practice. Yeah, I know: good luck with that. Nonetheless, the very idea of dividing up the web based on who has what device is completely contrary to the concepts of open standards, net neutrality and the like. It’s not a behavior I want to reward with my hard-earned dollars. It is kind of par for the course for Apple, however, although it’s still unclear to me exactly what – if anything – Apple has to do with this particular instance.
More Animate Pro drawing practice
But only a very little bit. And, yeah, that’s a feeble attempt at a Preston Blair dog.
On a separate note, I saw this in an ad for some kind of fashion school. People actually pay money to learn how to turn women into hideous scarecrow rejects? And women actually let these people do this to them? I’ll never understand fashion. At least this model was smart enough to keep her face mostly hidden. Or is that the part that’s supposed to turn me on?

This is fashion?
Taking care of “bisniess”
The office building where De works provides email marketing services. Doesn’t their ad inspire all kinds of confidence?
If I ever meet these marketing geniuses, I’ll be really tempted to ask, “How are
ings?”
On a more serious note, I’m trying to get used to drawing in ToonBoom’s Animate Pro. I’m not super great at it yet.
Doodle-dee squat!
But it will be a road to glory!
Closed source, proprietary software really just isn’t worth the money.
I have to work with Flash and several other Adobe products at my day job as an AS3 programmer. Flash alone costs $700. It simply isn’t worth it and here’s yet another example of why:
Open source is the way and the truth and the light. Why? Because closed source expensive stuff isn’t really any better plus it’s closed source and expensive. And don’t give me that “industry standard” crap. It’s only industry standard because too many sheep buy what the advertisers tell them to buy. I know from experience: whatever it is you are trying to program or create, you can do it with open source software. And if everybody who uses Adobe products (for instance) took 1/100th of the money they gave to Adobe and contributed it instead to the open source counterpart projects, everybody would win.
Except, of course, for Adobe.
Which means everybody would win.
By the way, if you need to make a .swf and you absolutely must get your proprietary rocks off, get KoolMoves. It does anything you’d want to do and costs less than 1/10th what you’d pay for Flash. And, on top of that, the developer is an actual person that you can talk to. Imagine that.
Another Romero
Still slowly working on the fantasy comic in my spare time. For now, I’m still figuring out what the characters look like. Here’s another go at Mike’s character. It was sketched way too small to make a good inking candidate, but what the heck. Oh, and the new WordPress media uploader rocks.
Yeesh
Stupid practice is still practice
The main points of this exercise were 1) to learn how to use MyPaint-GIMP-Inkscape in a comics production chain and 2) to practice drawing, inking, and painting stuff (as always). I wanted to do actual backgrounds but ran out of time, so here it is. I have no idea whether boots of frost resistance actually exist in the Skyrim universe, but I couldn’t resist the SkyrimShots title, so there you go.













