Taking another stab at Blender. This is a test of a small piece of something larger. In this case, I’m trying to make something that looks like old brass. I’ve got quite a bit to figure out. 😀
A test render from a Blender project, using Blender 2.5.
After some additional fiddling, the weathered part is better, but still not quite like brass.
A little more weathered looking, but still not brassy enough.
I increased the light intensity on this one.
Harder noise, but with a bit less normal distortion
A tad more like brass?
Mostly like the previous one, only bigger. (Click on this image to see the bigger version.)