Taking another stab at Blender. This is a test of a small piece of something larger. In this case, I’m trying to make something that looks like old brass. I’ve got quite a bit to figure out. 😀
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A test render from a Blender project, using Blender 2.5.
After some additional fiddling, the weathered part is better, but still not quite like brass.
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A little more weathered looking, but still not brassy enough.
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I increased the light intensity on this one.
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Harder noise, but with a bit less normal distortion
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A tad more like brass?
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Mostly like the previous one, only bigger. (Click on this image to see the bigger version.)