Another ball bounce exercise, this time drawn directly into Toon Boom’s Animate Pro. I resisted the urge to copy and paste the ball into successive frames and instead worked on my Wacom draftsmanship. You may be better off viewing this one at YouTube since the interface doesn’t get immediately out of the way. (Great programming, YouTube.)
Like yesterday’s exercise, this one was animated on twos. I didn’t have to scan anything and it was really quick to ink this one and give it a quick flat color. If I can get control of line quality, there’s no doubt that this way is faster than the paper-and-scanner route. No big surprise there, but I am going to have to get a lot better at line quality – not to mention overall drawing.
Tomorrow, we drop the ball (so to speak) and move on to something a little more interesting.